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Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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Files | |
| ServerBombs.cpp | |
| Authoritative server-side bomb placement, explosion, and lifecycle logic. | |
| ServerBombs.h | |
| Authoritative server-side bomb placement, explosion, and lifecycle helpers. | |
| ServerControlHandlers.cpp | |
| Authoritative server control-message handling and lobby-state broadcast. | |
| ServerEvents.cpp | |
| Dedicated-server ENet connect, receive, and disconnect event servicing. | |
| ServerEvents.h | |
| Dedicated-server ENet event servicing entry point. | |
| ServerFlow.cpp | |
| Authoritative server-flow phase orchestration. | |
| ServerFlow.h | |
| Authoritative lobby-to-match flow helpers. | |
| ServerFlowInternal.h | |
| Private helpers shared by authoritative server-flow implementation files. | |
| ServerHandlers.cpp | |
| Authoritative server receive-path validation and dispatcher entry point. | |
| ServerHandlers.h | |
| Authoritative server receive-path entry point and shared handler declarations. | |
| ServerInputHandlers.cpp | |
| Authoritative server gameplay-input receive handling. | |
| ServerLobbyFlow.cpp | |
| Authoritative lobby, countdown, bootstrap, and match-start helpers. | |
| ServerMatchFlow.cpp | |
| Authoritative in-match result and return-to-lobby helpers. | |
| ServerPowerups.cpp | |
| Authoritative round powerup placement and reveal logic. | |
| ServerPowerups.h | |
| Authoritative hidden/revealed round powerup helpers. | |
| ServerSession.cpp | |
| Authoritative server session lifecycle, peer-session binding, and player-slot management. | |
| ServerSimulation.cpp | |
| Authoritative fixed-tick simulation, corrections, and snapshot broadcast. | |
| ServerSnapshot.cpp | |
| Authoritative snapshot cadence and connected-client snapshot construction. | |
| ServerSnapshot.h | |
| Authoritative snapshot cadence and connected-client snapshot construction helpers. | |
| ServerState.h | |
| Authoritative server state model, lifecycle helpers, and fixed-tick simulation API. | |