Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
Loading...
Searching...
No Matches
ServerFlow.cpp File Reference

Authoritative server-flow phase orchestration. More...

#include "ServerFlow.h"
#include "ServerFlowInternal.h"
#include "ServerHandlers.h"
#include "Util/Log.h"

Namespaces

namespace  bomberman::server
 Authoritative dedicated-server state, match flow, and fixed-tick simulation support.
 

Functions

void bomberman::server::refreshServerFlowDiagnostics (ServerState &state)
 Refreshes coarse server-flow diagnostics.
 
void bomberman::server::advanceServerFlow (ServerState &state)
 Advances non-gameplay flow state.
 

Detailed Description

Authoritative server-flow phase orchestration.