|
|
Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
|
Files | |
| MultiplayerLevelScene.Authority.cpp | |
| Authoritative state merge and local prediction logic. | |
| MultiplayerLevelScene.cpp | |
| Multiplayer scene lifecycle and frame flow. | |
| MultiplayerLevelScene.h | |
| Multiplayer gameplay scene interface. | |
| MultiplayerLevelScene.Presentation.cpp | |
| Local presentation and match banner logic. | |
| MultiplayerLevelScene.RemotePresentation.cpp | |
| Remote player presentation and smoothing logic. | |
| MultiplayerLevelScene.Telemetry.cpp | |
| Telemetry, debug HUD, and connection-health logic. | |
| MultiplayerLevelScene.WorldPresentation.cpp | |
| Bomb, powerup, and world-effect presentation logic. | |
| MultiplayerLevelSceneInternal.h | |
| Internal helpers shared by the multiplayer scene implementation files. | |