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Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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Internal helpers shared by the multiplayer scene implementation files. More...
#include <algorithm>#include <cmath>#include <cstdint>#include <memory>#include "Const.h"#include "Core/Animation.h"#include "Entities/Sprite.h"#include "Net/NetCommon.h"#include "Scenes/MultiplayerLevelScene/MultiplayerLevelScene.h"#include "Sim/SimConfig.h"#include "Sim/SpawnSlots.h"#include "Util/PlayerColors.h"Go to the source code of this file.
Functions | |
| constexpr uint16_t | bomberman::multiplayer_level_scene_internal::packCellKey (const uint8_t col, const uint8_t row) |
| Pack a tile coordinate into one map key. | |
| void | bomberman::multiplayer_level_scene_internal::attachBombAnimation (const std::shared_ptr< Sprite > &bombSprite) |
| Attach the looping bomb animation. | |
| void | bomberman::multiplayer_level_scene_internal::attachExplosionAnimation (const std::shared_ptr< Sprite > &explosionSprite) |
| Attach the explosion animation. | |
| void | bomberman::multiplayer_level_scene_internal::attachBombSparkAnimation (const std::shared_ptr< Sprite > &bombSparkSprite) |
| Attach the short local bomb spark animation. | |
| bool | bomberman::multiplayer_level_scene_internal::snapshotEntryIsAlive (const net::MsgSnapshot::PlayerEntry &entry) |
| bool | bomberman::multiplayer_level_scene_internal::snapshotEntryInputLocked (const net::MsgSnapshot::PlayerEntry &entry) |
| bool | bomberman::multiplayer_level_scene_internal::snapshotEntryInvulnerable (const net::MsgSnapshot::PlayerEntry &entry) |
| bool | bomberman::multiplayer_level_scene_internal::snapshotEntryBombRangeBoost (const net::MsgSnapshot::PlayerEntry &entry) |
| bool | bomberman::multiplayer_level_scene_internal::snapshotEntryMaxBombsBoost (const net::MsgSnapshot::PlayerEntry &entry) |
| bool | bomberman::multiplayer_level_scene_internal::snapshotEntrySpeedBoost (const net::MsgSnapshot::PlayerEntry &entry) |
| MovementDirection | bomberman::multiplayer_level_scene_internal::inferDirectionFromDelta (const int dxQ, const int dyQ, const MovementDirection fallback) |
| Infer visible facing from position delta. | |
| int | bomberman::multiplayer_level_scene_internal::computeTagPointSize (const int scaledTileSize) |
| Derive a readable player-tag size from the current tile size. | |
| MovementDirection | bomberman::multiplayer_level_scene_internal::inferDirectionFromButtons (const uint8_t buttons) |
| Infer facing directly from queued input buttons. | |
Variables | |
| constexpr int | bomberman::multiplayer_level_scene_internal::kMovementDeltaThresholdQ = 2 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kNameTagOffsetPx = 6 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kNameTagMinPointSize = 12 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kNameTagMaxPointSize = 20 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kGameplayDegradedThresholdMs = 2000 |
| Silence window before gameplay is marked degraded. | |
| constexpr int | bomberman::multiplayer_level_scene_internal::kGameplayStatusOffsetY = 12 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kDebugHudOffsetX = 12 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kDebugHudOffsetY = 12 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kDebugHudPointSize = 12 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kDebugHudLineGapPx = 4 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kDebugHudRefreshIntervalMs = 250 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kCenterBannerPointSize = 56 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kCenterBannerDetailPointSize = 40 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kCenterBannerLineGapPx = 10 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kCenterBannerDurationTicks = static_cast<uint32_t>(sim::kTickRate) |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kLivePredictionLogIntervalMs = 1000 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kSimulationTickMs = 1000u / static_cast<uint32_t>(sim::kTickRate) |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kPreStartReturnTimeoutMs = 7000 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kPowerupBlinkIntervalMs = 140 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kBombAnimationFrameCount = 4 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kBombSparkAnimationFrameCount = 5 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kBombSparkFrameSizePx = 32 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kBombSparkAnimationIntervalMs = 50 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kBombSparkLifetimeMs = 250 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kPendingLocalBombPlacementLifetimeMs |
| Lifetime of a pending local bomb reservation. | |
| constexpr int | bomberman::multiplayer_level_scene_internal::kBoostedBombExtraPx = 4 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kExplosionAnimationStartFrame = 1 |
| constexpr int | bomberman::multiplayer_level_scene_internal::kExplosionAnimationFrameCount = 11 |
| constexpr uint32_t | bomberman::multiplayer_level_scene_internal::kExplosionLifetimeMs = 800 |
Internal helpers shared by the multiplayer scene implementation files.
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inlineconstexpr |
Lifetime of a pending local bomb reservation.