Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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bomberman::net::ServerSessionConfig Struct Reference

Static server-side session configuration captured into diagnostics output. More...

#include <NetDiagnostics.h>

Public Attributes

uint16_t protocolVersion = 0
 
uint16_t tickRate = 0
 
uint32_t inputLeadTicks = 0
 
uint32_t snapshotIntervalTicks = 0
 
uint32_t brickSpawnRandomize = 0
 
uint32_t powerupsPerRound = 0
 
uint8_t maxPlayers = 0
 
bool powersEnabled = true
 

Detailed Description

Static server-side session configuration captured into diagnostics output.


The documentation for this struct was generated from the following file: