Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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bomberman::net::NetPeerContinuitySummary Struct Reference

Aggregate input-continuity facts for one authoritative gameplay player id. More...

#include <NetDiagShared.h>

Public Attributes

uint8_t peerId = 0xFF
 
uint64_t timestampMs = 0
 
uint64_t directDeadlineConsumes = 0
 
uint64_t simulationGaps = 0
 
uint64_t bufferedDeadlineRecoveries = 0
 
uint32_t lastReceivedInputSeq = 0
 
uint32_t lastProcessedInputSeq = 0
 

Detailed Description

Aggregate input-continuity facts for one authoritative gameplay player id.


The documentation for this struct was generated from the following file: