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Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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Reliable end-of-match result edge sent before the automatic return to lobby. More...
#include <NetCommon.h>
Public Types | |
| enum class | EResult : uint8_t { Draw = 0x00 , Win = 0x01 } |
Public Attributes | |
| uint32_t | matchId = 0 |
| Authoritative match identifier that just ended. | |
| EResult | result = EResult::Draw |
| End-of-match result type. | |
| uint8_t | winnerPlayerId = 0xFF |
Winning player id for Win, otherwise 0xFF. | |
| char | winnerName [kPlayerNameMax] {} |
Winner display name for Win, otherwise zeroed. | |
Reliable end-of-match result edge sent before the automatic return to lobby.