Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
Loading...
Searching...
No Matches
bomberman::net::MsgMatchResult Struct Reference

Reliable end-of-match result edge sent before the automatic return to lobby. More...

#include <NetCommon.h>

Public Types

enum class  EResult : uint8_t { Draw = 0x00 , Win = 0x01 }
 

Public Attributes

uint32_t matchId = 0
 Authoritative match identifier that just ended.
 
EResult result = EResult::Draw
 End-of-match result type.
 
uint8_t winnerPlayerId = 0xFF
 Winning player id for Win, otherwise 0xFF.
 
char winnerName [kPlayerNameMax] {}
 Winner display name for Win, otherwise zeroed.
 

Detailed Description

Reliable end-of-match result edge sent before the automatic return to lobby.


The documentation for this struct was generated from the following file: