Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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bomberman::net::MsgLevelInfo Struct Reference

Round-start payload sent reliably by the server when a match begins. More...

#include <NetCommon.h>

Public Attributes

uint32_t matchId = 0
 Monotonic authoritative match identifier for this round start.
 
uint32_t mapSeed = 0
 32-bit seed for the shared tile-map generator.
 

Detailed Description

Round-start payload sent reliably by the server when a match begins.

Carries the current authoritative match identifier and the map seed needed to instantiate the shared gameplay scene for this round.


The documentation for this struct was generated from the following file: