Owner-only correction payload sent by the server.
More...
#include <NetCommon.h>
|
|
uint32_t | matchId = 0 |
| | Authoritative match identifier that produced this correction.
|
| |
|
uint32_t | serverTick = 0 |
| | Server tick at which this correction applies.
|
| |
|
uint32_t | lastProcessedInputSeq = 0 |
| | Highest input seq the server has processed for this player.
|
| |
|
int16_t | xQ = 0 |
| | Corrected X position in tile-space Q8.
|
| |
|
int16_t | yQ = 0 |
| | Corrected Y position in tile-space Q8.
|
| |
|
uint8_t | playerFlags = 0 |
| | Owner-local copy of the current replicated player flags.
|
| |
|
uint8_t | reserved [3] {} |
| | Currently unused wire padding.
|
| |
Owner-only correction payload sent by the server.
A correction acknowledges the highest input sequence the server has processed for that player and carries the authoritative local position at that point. It is not a broadcast world-state message.
The documentation for this struct was generated from the following file: