Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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bomberman::LevelScene::FieldTransform Struct Reference

Parameters needed to convert tile-Q8 world coords to screen pixels. More...

#include <LevelScene.h>

Public Attributes

int fieldX = 0
 Screen X of tile column 0.
 
int fieldY = 0
 Screen Y of tile row 0.
 
int scaledTile = 0
 Rendered tile size in pixels.
 

Detailed Description

Parameters needed to convert tile-Q8 world coords to screen pixels.


The documentation for this struct was generated from the following file: