Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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bomberman::LobbyScene Member List

This is the complete list of members for bomberman::LobbyScene, including all inherited members.

addObject(std::shared_ptr< Object > object)bomberman::Scene
draw() constbomberman::Scene
game (defined in bomberman::Scene)bomberman::Sceneprotected
getCamera() constbomberman::Sceneinline
insertObject(std::shared_ptr< Object > object, int position)bomberman::Scene
LobbyScene(Game *game) (defined in bomberman::LobbyScene)bomberman::LobbySceneexplicit
onEnter()bomberman::Scenevirtual
onEvent(const SDL_Event &event) overridebomberman::LobbyScenevirtual
onExit()bomberman::Scenevirtual
onNetInputQueued(uint32_t inputSeq, uint8_t buttons)bomberman::Scenevirtual
removeObject(std::shared_ptr< Object > object)bomberman::Scene
Scene(Game *game)bomberman::Scene
setCamera(const int x, const int y)bomberman::Scene
update(unsigned int delta) overridebomberman::LobbyScenevirtual
wantsNetworkInputPolling() constbomberman::Sceneinlinevirtual
~Scene()bomberman::Scenevirtual