Bomberman Multiplayer
Authoritative multiplayer networking layer for Bomberman.
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bomberman::Creature Member List
This is the complete list of members for
bomberman::Creature
, including all inherited members.
addAnimation
(std::shared_ptr< Animation > animation)
bomberman::Sprite
attachToCamera
(bool isAttached=true)
bomberman::Object
clip
(defined in
bomberman::Object
)
bomberman::Object
protected
colorModB
(defined in
bomberman::Object
)
bomberman::Object
protected
colorModG
(defined in
bomberman::Object
)
bomberman::Object
protected
colorModR
(defined in
bomberman::Object
)
bomberman::Object
protected
draw
(const SDL_Rect &camera) const
bomberman::Object
flipping
(defined in
bomberman::Object
)
bomberman::Object
protected
getHeight
() const
bomberman::Object
getPositionX
() const
bomberman::Object
getPositionXF
() const
bomberman::Object
getPositionY
() const
bomberman::Object
getPositionYF
() const
bomberman::Object
getRect
() const
bomberman::Object
getRectF
() const
bomberman::Object
getWidth
() const
bomberman::Object
isMoving
() const
bomberman::Creature
isVisible
() const
bomberman::Object
Object
(SDL_Renderer *renderer)
bomberman::Object
positionX
(defined in
bomberman::Object
)
bomberman::Object
protected
positionY
(defined in
bomberman::Object
)
bomberman::Object
protected
prevPosDeltaX
(defined in
bomberman::Creature
)
bomberman::Creature
protected
prevPosDeltaY
(defined in
bomberman::Creature
)
bomberman::Creature
protected
rect
(defined in
bomberman::Object
)
bomberman::Object
protected
renderer
(defined in
bomberman::Object
)
bomberman::Object
protected
revertLastMove
()
bomberman::Creature
setClip
(const int width, const int height, const int x, const int y)
bomberman::Object
setColorMod
(Uint8 r, Uint8 g, Uint8 b)
bomberman::Object
setFlip
(SDL_RendererFlip flip)
bomberman::Object
setMoving
(bool isMoving)
bomberman::Creature
setPosition
(const int x, const int y)
bomberman::Object
setPositionF
(const float x, const float y)
bomberman::Object
setSize
(const int width, const int height)
bomberman::Object
setVisible
(bool isVisible)
bomberman::Object
Sprite
(std::shared_ptr< SDL_Texture > texture, SDL_Renderer *renderer)
bomberman::Creature
texture
(defined in
bomberman::Object
)
bomberman::Object
protected
update
(const unsigned int delta) override
bomberman::Sprite
virtual
~Object
()
bomberman::Object
virtual
Nicolas Martin
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