1#ifndef _BOMBERMAN_UTIL_PATHFINDING_H_
2#define _BOMBERMAN_UTIL_PATHFINDING_H_
16 int parentRow, parentColumn;
26 std::pair<int, int> findBestCell(
Tile (&grid)[tileArrayHeight][tileArrayWidth],
27 const std::pair<int, int>& src,
const std::pair<int, int>& dest);
Game-world configuration constants.
Tile
Tile type identifiers used in the tile map.
Definition Const.h:13
Hold parameters for pathfinding algorithm.
Definition Pathfinding.h:15